Eritis sicut dei. Ex machina libertas.
adamferriss:

0.0,0.0,0.0,0.05

adamferriss:

0.0,0.0,0.0,0.05

isiope:

no. 2148- Jonas Schmidt - www.isiope.com

isiope:

no. 2148- Jonas Schmidt - www.isiope.com

perpetualpusher:



Should we get lost?

perpetualpusher:

Should we get lost?

danielkbrown:

A Philosophical machine
Boris Bernaskoni’s ARC AT Nikola-Lenivets

1 / 11 The ARC, described by its designer, Boris Bernaskoni, as a landscape object rather than a building, is situated on the edge of a forest. (Photo: Yuri Palmin)
The ARC, a 13.2 meter high blackened timber structure, acts both as a kind of triumphal arch and portal, whilst also containing a well, bar and observation deck – and a single multi-purpose room.

The circumstances around the construction of this hauntingly intelligent architectural offspring of Russian conceptual art tradition are worth relating.

About 20 years ago, the village of Nikola-Lenivets in the Kaluga Region, was a typical dying outpost of Russia’s inhabited realm, with a ruined church, the decaying remnants of an extinct collective farm and just three families surviving on vegetable allotments. This was at the time when Moscow was probably the world’s hot spot of anarchic energy and creative indulgence – for the spectacular collapse of the ‘Evil Empire’ was experienced by many as an Apocalypse and a new Universal Beginning. Artists flew to the West in droves, but there were also those who sought refuge from the looming tsunami of western capitalism in the depths of the Motherland’s frozen backwoods, attempting in remote and autonomous artistic communes to realize fragments of the broken promise of global communism.

fyprocessing:

littlelimpstiff14u2:

Marius Watz

CircGrid03A 0010 (by Marius Watz)  Grid Distortions

Highly recommend visiting the flickr stream for more !  Interesting translations from drawing to sculptural objects….matt-niebuhr

Marius Watz is an artist working with visual abstrac­tion through gen­er­a­tive sys­tems. After aban­doning his studies in Computer Science, he pur­sued graphic design and media art in par­allel, becoming known for his hard-edged geo­metric com­po­si­tions and bold use of colors. After win­ning mul­tiple awards for his design work, he was fea­tured in I.D. Magazine’s “40 under 30” list in 2000.
In 2002 Watz quit design to focus on his art­work, exploring soft­ware processes as an aes­thetic medium. He has since exhib­ited at venues like Todaysart (The Hague), Künstlerhaus (Vienna), Melkweg (Amsterdam), ITAU Cultural (São Paulo) and Club Transmediale (Berlin). He con­tinues to explore the bound­aries of code as method, pro­ducing work that ranges from real­time soft­ware works to phys­ical output using dig­ital fab­ri­ca­tion technology.
In 2005 Watz founded Generator.x, a cura­to­rial plat­form that has resulted in a series of events related to gen­er­a­tive art and design, including a con­fer­ence, a trav­el­ling exhi­bi­tion and an audio­vi­sual con­cert tour. The most recent incar­na­tion, Generator.x 2.0, focused on dig­ital fab­ri­ca­tion and com­pu­ta­tional archi­tec­tural processes and was a part of the Club Transmediale 2008 festival.
Watz is a lec­turer at the Oslo School of Architecture and at the Oslo National Academy of the Arts, Department of design. He presents work­shops and lec­tures on com­pu­ta­tional aes­thetics, live cinema and dig­ital fab­ri­ca­tion. He also does audio­vi­sual per­for­mances with musi­cian Alexander Rishaug.
Marius Watz is rep­re­sented by [DAM]Berlin. He is cur­rently based in Oslo and New York.

http://mariuswatz.com/
www.unlekker.net

http://www.shapeshifters.be/shapeshifters-2010

Thanks to http://nearlya.tumblr.com/

Marius was briefly on Tumblr. I wish he was still around in these parts.
uvre:

CL:OC, Grosse 8.

uvre:

CL:OC, Grosse 8.

beesandbombs:

4 squares / 1 square

beesandbombs:

4 squares / 1 square